
I am intrigued by Second Life, but I haven't had time to go in and explore.
As we know a virtual 3D world, like second life, is an online interactive environment. I.m trying to look at the possibilities that this could have with providing new types of experiences to our students. The scenario that this article discussed was definitely a great use of this tool. Older students can use this tool to set up a community, they can make decisions, interact with others, express themselves creatively and put themselves in charge of their own learning. EXCITING! However, it may have a downside if students aren't monitored closely they can stray from the desired educational goal you have set for them.
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